News/Devlog

We Need to Go Deeper - New Art Style, Game Design, and More! (April Fools 2015)

Posted by [email protected] on April 1, 2015 at 11:50 AM

Here at Deli Interactive, we are always looking for ways in which we can make our games better. But with a world where bills have to be paid, and with only so much time to give ourselves to make good games, we sometimes have to seek alternative methods of funding. That’s why today, we’re proud to announce our newfound partnership with software publishing house NjoySoft!


NjoySoft, for those who aren’t already familiar, are responsible for helping publish iOS titles such as Five Night’s at Teddy’s – a popular iOS horror title in which you play as a security guard for a haunted Build-A-Bear-Workshop, MemeMatch, the match-3 RPG with a wacky sense of humor, and dozens more. We’re happy to be part of the NjoySoft family, and are even happier to announce some of the new exciting changes being made to We Need to Go Deeper at the request of our new publisher.


For starters, we have been working hard on a whole new look for our game! To make things a lot cleaner, smoother, and iOS friendly, we have completely revamped our game’s art to be better suited for a mobile platform, and so far we’re pretty proud of it! Check out these rad new screens:



 



We’ve also been making some changes to the game design itself; we realized that the perma-death mechanics and randomized level layouts, while cool, didn’t really suit a long-form multiplayer experience as we originally intended for. Instead, our new publisher suggested to us the idea of turning those very same mechanics to a much shorter, albeit still replayable experience, in the form of a single-player endless runner! This allows us to better focus our gameplay on really nailing the submarine driving mechanics, without having to worry about fiddling with things like power distribution, fixing leaks, etc. We’ve really narrowed the game down to its core experience, and we’ll wind up with a much stronger game for it.




Lastly, we’re also excited to announce that We Need to Go Deeper is now going to be absolutely FREE! That’s right, no need for laying down money upfront, you can get We Need to Go Deeper the day it comes out completely pro-bono. Instead of charging money for the base game, we decided it would be better to instead simply offer optional in-game rewards for some petty cash. In addition to being able to purchase new skins, hats, and sound effects for your submarine, you’ll also be able to boost your best runs to the max with BOOST FUEL™ packs, which have a variety of pricing options to suit you no matter what your financial situation.

We’re very excited to announce all of this, and we hope you are too! Watch this space for updates, and keep on rocking everybody!

 

Categories: We Need to go Deeper, Game Development

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2 Comments

Reply Grimm
4:59 PM on April 1, 2015 
Oh freak, this is an April fools joke right? I was getting so angry at you guys. I wasn't able to watch the stream today because of life.
Reply Nick Lives
1:27 PM on April 3, 2015 
Haha yes it was indeed an April Fool's joke.